Overview
Channels are the core concept in Supabase Realtime. They provide isolated communication streams for different features of your application.Creating Channels
Basic Channel
Create a channel with a unique name:string
required
Unique identifier for the channel. Can include letters, numbers, and hyphens.
Channel with Options
Configure channel behavior:object
Broadcast configuration.
object
Presence configuration.
Subscribing to Channels
Subscribe
Activate the channel connection:Subscribe with Error Handling
Channel States
Connection States
status
Channel is connected and ready.
status
Connection attempt timed out.
status
Channel has been closed.
status
An error occurred with the channel.
Check Channel State
Unsubscribing
Remove Single Channel
Remove All Channels
Unsubscribe in React
Channel Naming
Best Practices
Scoped Channels
Organize channels by feature and ID:Multiple Listeners
Add multiple event listeners to a single channel:Private Channels
Implement private channels using RLS:Channel Events
System Events
Listen to channel lifecycle events:Broadcasting to Channels
Send Messages
Broadcast messages to all subscribers:Broadcast with Acknowledgment
Performance Optimization
Throttle Updates
Limit the rate of updates:Debounce Updates
Delay updates until activity stops:Error Handling
Handle Connection Errors
Handle Timeout
Channel Patterns
Chat Room
Collaborative Editing
Live Dashboard
Best Practices
Use descriptive channel names
Use descriptive channel names
Name channels based on their purpose and scope:
Clean up on unmount
Clean up on unmount
Always unsubscribe when components unmount:
Implement reconnection logic
Implement reconnection logic
Handle disconnections gracefully with retry logic.
Throttle high-frequency updates
Throttle high-frequency updates
Use throttling or debouncing for cursor positions, typing indicators, etc.
Use RLS for private channels
Use RLS for private channels
Implement Row Level Security to control channel access.
Next Steps
Subscriptions
Learn about subscription patterns
Client Libraries
Use Realtime with client SDKs
